Success: Rachel will get off scott free, and Chloe will get expelled from Blackwell Academy.įailed: Rachel gets cut from the performance of The Tempest, and Chloe gets suspended from Blackwell Academy for the rest of the year. Please be brilliant.Objective: Make sure the Rachel doesn't get cut from the performance of The Tempest. I am now waiting with anticipation rather then dread for the next and final episode in this prequel saga. But the quality of presentation, writing and voice over is as brilliant as ever and the point and click adventure is still very good. The pacing will hopefully get better and I would like to see more innovative set pieces like those found in the first episode, and a bit less of the chat. It’s not quite as good as the first, and is hopefully sitting here just to bridge the gap that is leading to an exciting final third. In fact, the standard of this second episode feels like a traditional Act Two. Sometimes the facial expressions can die a little and look a tad bland, but in short the quality of Episode 2 of Life is Strange: Before the Storm is high. The design and graphical quality of the episode is still of a very high standard too, with the colours pinging off the screen. Then we have the excellent voice acting and amazing indie soundtrack that is expertly placed into key scenes and dramatic moments. The well of detail in the things you can find along the way, that add sub stories and little side narratives is delightful. Where else can you find a game that is a romantic drama about teenage life in small town America? The puzzles are nicely shaped as well, not too tricky, but there are some decent brain teasers in there as well. The one liners, the character breakdowns and the weighty conversations are on the top of their game. The writing, which is the crux and heart of this series, is still excellent and brilliantly shaped throughout. It just doesn’t feel the same.īut enough of the negatives, let’s drink on the positive, because there are lots of good things to be found in this well crafted game. I feel now that those great set pieces are missing, apart from maybe within the Tempest play section. It also had a couple of set pieces, like the roleplaying section, that gave the game a lightness and inventiveness to aid the main story. This is back, but it doesn’t feel as effective as first time out, and at times comes across as a bit redundant. In the first episode, the game introduced a great system whereby Chloe used a sort of tug of war system of insults to persuade or influence a character to her whims. Also the tension in scenes can dissolve or get lost in certain situations, where it should be ramping up. Yes, it’s great to have a flowing rhythm to the conversations and realistic close ups on faces for a long while, but that rhythm gets repeated too many times for my liking and starts to become stale. My biggest problem with the Before the Storm is in the pacing and editing of the game. I’d like to start by talking about the negative aspects first and getting it all out of the way before focusing on the positive stuff. Then a dinner party where a home truth is revealed finishes the episode on a cliffhanger. There is a production of The Tempest that you are directly involved in, with some very emotional sweet moments. This goes badly wrong and you have some important decisions to make. Chloe is asked by her drug dealer to do a job for her that involves stealing something from one of the students. There are some terrible consequences from their actions and Chloe has an emotional row with her mother and soon-to-be stepfather. Now with Episode 2 we start back with Chloe being called into school to deal with her absent day off with Rachel.
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